• 22Jun

    Congrats to iPhone game developer Freeverse, who announced today that over the weekend they sold the millionth copy of their Flick Fishing game, making Flick Fishing the first paid application to reach the one million download milestone.

    Flick Fishing allows iPhone and iPod touch users to take a virtual fishing trip with the flick of a wrist.  The game uses the iPhone's accelerometer to recreate a casting motion, then a combination of bait choice and fishing skill helps players land the big fish.

    The iPhone OS 3.0 update issued last week for Flick Fishing allows peer-to-peer networking for players to compare their catches while competing in a blackjack style fishing contest. In addition, in-app purchases of a new fishing location and new fish have been made by nearly 10 percent of users since the OS 3.0 update was issued.
     
    "We couldn't be happier that so many people decided to put on their virtual fishing cap and give Flick Fishing a try," said Ian Lynch Smith, president and co-founder of Freeverse. "We're very proud that over one million players have discovered that Flick Fishing is a great way to enjoy summer fun on your iPhone without the pesky flies and mosquitoes."

    The game can be purchased from iTunes for $.99 by clicking here.

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  • 22Jun

     

    I was reading Game Informer magazine the other day, and the Letter from the Editor was basically a shout-out to everyone who's ever accused him of favoring one platform over another over the years.  He did this by running through a list of what he likes and dislikes about every major gaming platform currently on the market.

    Dealing with accusations of bias is a sad, annoying truth when you make a living reviewing *anything* for a living.  While I'd be the first to tell you that I have my personal preferences when it comes to mobile devices and applications, I also do my very best to remain as objective as possible - and to view products from multiple perspectives - when reviewing a phone, accessory, or service.

    That said, I'm stealing that gaming editor's idea here by offering a run-down of what I love and hate about the major smartphone platforms we've been spending so much time covering this Summer at PhoneDog.  Take it for what you will, but I'm tellin' ya, there are things I love and hate about every device out there, and I really mean it when I say that just because I like a particular phone doesn't mean you will, or should, as well.

    Now if only I could get YouTube commenters to stop yelling at each other (and me) for a minute and come read my blog ...

    Love it, Hate it: Apple iPhone (iPhone OS, iPhone 3G, iPhone 3S)

    • I love iPhone's form factor, multi-touch display, and easy to use user interface.
    • I hate iPhone's one form factor/no keyboard fits all design and Apple's general arrogance when it comes to rolling out certain features that smartphone users are used to.

    • I love how Apple provides a best-in-the-business customer experience, from marketing to retail to packaging to hardware/software integration to the iTunes & App Store ecosystem.
    • I hate how buying an iPhone means that you're locked in to Apple's ecosystem - and general way of life - unless you're willing to jailbreak/hack your device.

    • I love Apple's fool-proof approach to "multitasking": You can listen to your iPod while doing other stuff, but that's it - why would you need more?  Safari remembers what Web page you were last browsing, and users don't have to fuss with memory management and performance hits caused by multiple open and forgotten apps running in the background.
    • I hate Apple's "we're smarter than you are" approach to multitasking.  iPhone 3G S is a beast - it's a mobile computer! - so open it up.  At least offer a "Pro" mode that allows me to run as many apps as I want in exchange for remembering to quit when I'm done using them.  I've been using OS X and Windows XP for years now; I'll be okay with a Big Boy mobile OS, too.

    • I love Apple's iTunes ecosystem.  It's super easy to use, very well marketed, and makes it easy for consumers to purchase music and video content, access free podcasts, and extend the functionality of their devices via downloadable apps.  The success of the App Store has also spawned new opportunities for developers large and small, which is terrific.
    • I hate the image surrounding App Store and iTunes Store.  Apple would have you believe that nobody had ever thought of buying music or installing software on a cell phone before they "invented" it and starting spamming my life with their stupid ads and oh-so-hip indie music.  "There's an app for that?"  No kidding - Symbian and WinMo users have known that for years!  And all of those "Made for iPhone" accessories?  Apple must be making a killing on all that work third party companies are doing.

    • I love iPhone OS 3.0.  Landscape keyboard for all apps makes me not miss a physical keyboard as much, and push notifications combined with all of those apps is awesome.  Plus, I can't wait to see what crazy "smart accessories" come out later this year now that peripheral makers have access to the core OS.
    • I hate iPhone OS 3.0.  Finally MMS and video record, but no MMS on AT&T until "later" and no video recording unless I buy the new model?  Are you kidding?  And push notifications iPhone-style just means more excuses for that ancient-looking dialogue box to interrupt me in the middle of writing an Email or watching some YouTube.  Hey, Apple - go buy a Palm Pre or Google G1 and get yourself a quick lesson on how to do notifications the right way.  Unobtrusive, not-interrupting, and they allow me to deal with the new information, ignore it, or save it for later - that's the way to do push notifications, Apple.  

    Wow, felt good to get that off my chest.  And I'm sure I missed some stuff.  How about you?  What do you love and hate about iPhone OS?

    You fill up the comments and in the meantime, I think I'll pick another platform and do this all over again ...


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  • 22Jun
    Time to go, all. I've got a quick bounce to Seattle, then nine hours to Heathrow. HTC's event takes place on the 24th at 11:00 am London Time, and I'll be reporting *something* not too long after.

    If you're interested in all of the little details, be sure to follow me on Twitter: @phonedog_john. I'm not sure about international live blogging (I'll try), but I'll definitely be updating from my hotel. And stay tuned to PhoneDog.com, as I'm likely to have some juicy stuff in the days after the event.

    Have a great week. See ya!

    See ya!


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  • 22Jun
    I've got to be brief with this post because I'm throwing together some things last minute for my flight to London, where I'm almost positive that I'll be seeing another new Android handset. It's a great week for the 'Droid, folks.


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  • 22Jun


    One million iPhone 3G S' purchased and six million copies of OS 3.0 downloaded.  In a nutshell, things are looking good for Apple.  Even Apple CEO Steve Jobs, unheard of for months (and a member of rampant health rumors, to boot) had something to say: "Customers are voting and the iPhone is winning."  Though there were some hiccups in activations, it appeared that the overall launch weekend went smoothly - certainly better than last year's launch.  The weekend sales numbers beat analyst expectations by 500,000.

    In addition to the exciting news surrounding the strong sales numbers, Apple also announced that six million had downloaded OS 3.0.  Noah was fortunate enough to get his hands on an iPhone 3G S over the weekend, and did a video unboxing of the device.  Check it out here!

    Sources: Engadget Mobile and MobileBurn
    Image courtesy of Wired




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  • 22Jun


    Most of the attention has been centered around the Pre as of late, but that's not stopping Sprint from releasing neat phones in time for the summer season.  Both the LG LX370 and the Samsung Exclaim run Sprint's One Click UI.  In regards to features, the LX 370 offers EV-DO Rev. A, GPS, stereo Bluetooth, microSD card slot, a 2 megapixel camera, Sprint TV, and Sprint Navigation in a package for $99.99 after a $50 mail-in rebate.

    The Samsung Exclaim offers a QWERTY keyboard with EV-DO Rev. A, GPS, microSD card slot, 2 megapixel camera, Sprint TV, and Sprint Navigation.  The device is a bit lower than the LX370, at $80 after a $50 mail-in rebate.  In terms of features, the devices are very similar; it just depends on the form factor of choice. 

    Also joining the party (albeit a bit late) is the HTC Snap, sporting Windows Mobile 6.1 and a $150 price tag after a $100 mail-in rebate.  Three new additions to the summer phone party!  Anyone interested?

    Source: Sprint and BGR


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  • 22Jun


    A common frustration for me is the fact that wireless dead spots still exist, even in 2009.  Fortunately for Chicago AT&T users that have problems in the city's subway system, their suffering will end by the end of this year.  Though they can't claim to be the first carrier to the scene (fourth, after US Cellular, Verizon, and Cricket), AT&T will offer cellular service in the Chicago subway tunnels.  In a ten-year agreement with the Windy City, the carrier will install the necessary equipment in the tunnels and will be live later in the year.  The contract is expected to generate 3.1 million for the transit authority.

    Source: Cellular News



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  • 22Jun

     

    I've been testing the Nokia N97 for more than a week now.  On the one hand, I'm not very impressed with the device.  On the other hand, I know it represents a predictable refinement of Nokia's N-Series lineup that will keep thousands of Symbian loyalists happy until the first Symbian Foundation OS devices hit the market.  If they ever do.  

    Still, I don't think the N97 is a worthy competitor to smartphones from the likes of HTC, Palm, and ... yes ... Apple.  I've been using terms like "trainwreck," and "befuddling" to describe it, in fact.  I know I'm going to get a ton of, "You don't like anything that's not an iPhone," "You don't understand how awesome Symbian is" Emails about that one.  That's fine, but hear me out.

    Nokia is the biggest cell phone maker in the world.  They sell, I don't know, like a gazillion phones each year. Smartphones, messaging phones, super cheap dumbphones - Nokia makes, sells, and ships all sorts of phones to all parts of the world and to all sorts of customers.  The N97 is the newest flagship Nokia, and is the current king of the N-Series, which is their flagship line.  So this is the newest, bestest phone from the world's premier maker of phones.  Ergo, it's a big deal.

    Therefore it's also a big deal that the N97 feels more like a retread from Nokia's 2007 product lineup than a state-of-the-art device circa 2009.  Back in October of '06 I wrote a gushing review of Nokia's E70, a rather oddly shaped but very powerful and innovative smartphone for the time.  The E70 featured a full QWERTY keyboard, 352 x 416, 16 million color display, Symbian OS 9 Series 60 platform, and both GSM and WiFI connectivity.  Despite the phone's chunky profile, I was amazed at how well it handled virtually everything I could think of to do with it - and the E71 wasn't even Nokia's flagship device of the moment.

    Web browsing, in particular, was a joy on the S60 browser, which was basically the best in the business at the time. I had qualms with the user-friendliness - or lack thereof - of the S60 interface, but it was worth climbing the learning curve in order to do wield such a powerful mobile device. The phone ran about $350 unlocked, and wasn't available subsidized via any US carriers, but I felt it worth the price tag so long as the boxy industrial design wasn't a deal-breaker for you.

    Jump ahead to now, June 2009, just over two and a half years later.  The N97 just started shipping at an unlocked price of $699, and while it features a ton of storage, a top-notch camera, and a touchscreen, it still runs the good ol' Symbian 9/S60 platform (albeit a few tenths of a version number newer) and still features more or less the same Web browser with those features that felt so innovative 30+ months ago.  

    There are some nice things about N97, and there are thousands upon thousands of apps available to Symbian S60 users, but the device feels old and half-baked, not fresh and exciting like flagship phones from Nokia's competitors.  N97's specs are top-notch (save for the lack of a capacative display), and I'd be the first to tell you that Nokia knows how to do hardware (though the battery cover on this thing is a bad joke), but Symbian 9.4, Series 60 release 5 with some touchscreen modifications just doesn't cut it in today's smartphone OS world.

    The experience of using S60 on a touchscreen is lackluster at best - the home screen UI is made up of chunky rectangles where the Palm Pres and HTC Touch Pro2s of the world feature smooth fonts, eye-pleasing curves, and soothing animations.  N97s display is pretty responsive for a resistive touchscreen, but it's no match for the made-for-fingers capacative multitouch displays of the world.  Yes, I was able to use the phone - it's not as though nothing works.  But my time with N97 made me feel like Nokia's either found themselves in a horrible bind relative to the transition between Symbian OS 9 and the first Symbian Foundation OS ... or ... they just don't care about competing with the iPhones, HTC G1/Magics, and Palm Pres of today's world.

    Symbian loyalists have already stopped reading or started penning point-by-point counterarguments to this post by now.  And that's good - like I said, back in 2006 I was all about the power of S60 and Nokia's eye-poppingly high end E- and N-Series devices.  But it's no longer enough that you can multitask and take great photos on a Nokia smartphone.  Or maybe it is?

    Nokia sells a ton of phones, like I said.  Connoisseurs of entry-level handsets will tell you that inexpensive Nokias have long been known for great voice quality and great battery life.  And Symbian maintained a two-to-one lead over its closest competitor in terms of smartphone marketshare as recently as Q4 2008, according to Gartner.  So maybe Nokia's content to rest on its aged platform and substandard user experience in order to continue shipping incrementally better spec'd devices that continue to support the enormous Symbian ecosystem.

    Except ... According to the same Gartner report, Nokia's smartphone sales declined almost 17% in Q4 2008 vs Q4 2007, while its four closest comeptitors - RIM, Apple, HTC, and Samsung - all experienced growth.  Apple and Samsung each sold twice as many smartphones in Q4 '08 as compared to the same period of 2007.  So while the Finnish giant still maintains a healthy working margin as the world's #1 seller of smartphones, that margin is shrinking.

    I really hope that Nokia's got a revolution in store for us when it comes to the high-end Symbian experience.  Whether its the Symbian Foundation OS or a new release of S60 that was re-engineered from the ground up for touchscreen devices (is such a thing even possible?), I want to see Nokia ship some modern devices offering modern user experiences.  Last year's E71 and this year's E75 showed me that the company still knows hardware.  And the recently announced E72 shows that they may be taking customer suggestions when it comes to hardware refinements and feature sets.

    Dare I say it, but I almost thing Nokia would be best off launching an E- or N-series device running Android instead of Symbian.  That'll never happen, I know.  But imagine a phone with hardware prowess of an E71/72 or N95, with a capacitive touch display, running Android?

    Heck, as I look at the N97 sitting on my desk, I imagine it running Android - and maybe with a new QWERTY board featuring the space bar in the middle instead of all the way off to the right - and I smile.  Nokia knows hardware - they always have.  I just hope they relearn software very, very soon.


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  • 22Jun

    Very soon, a 12 megapixel camera phone will be the topping the list of every major manufacturer’s release schedule, but for now, if you want the bragging rights of having the most megapixels in your camera, put your order in for the Samsung Pixon 12 M8910.  Due for release between now and August, the Pixon12 is set to beat the Sony Ericsson Idou – the only Samsung Pixon 12other 12 megapixel model officially announced -  to the honour of being the first 12 megapixel camera phone on the market.

    Pixon12 Feature Highlights:

    • An autofocus, 28mm, 12 megapixel camera lens with both Power LED and xenon flash.
    • 3G with HSDPA and HSUPA radios.
    • GPS and Wi-Fi.
    • A 3.1” 480×800 AMOLED touchscreen.
    • Standard OS with TouchWiz user interface.

    The original M8800 Pixon was an attractive phone with an excellent 8 megapixel camera and a responsive touchscreen interface.  For the Pixon 12, Samsung have decided to overhaul the technical aspect of the handset and only tweak the style, thus the new phone bears more than a passing resemblance to the Pixon.It is, of course, the camera which will drive the majority of Pixon 12 sales.  Leaving aside the question of whether a camera phone will ever truly compete with the compact camera in terms of image quality, there’s no doubt that a resolution of (more…)

    Post from Dial-a-Phone, UK's no. 1 for Mobile Phones.

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  • 22Jun


    With the HTC Snap landing on Sprint, it was only time before a Verizon branded variant stepped forward into the spotlight.  Slated to arrive at Big Red on June 29th online and July 13th in store, the GPRS/GSM/EDGE world phone will offer a 2.4-inch QVGA display with 24,000 colors.  Software-wise, it will feature Windows Mobile 6.1, Microsoft Office Mobile, EV-DO Rev. A, Wi-Fi, Visual Voicemail, and VZ Navigator.

    To the Windows Mobile fans out there, any of you planning on purchasing one?



    Source: BGR


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