• 09Jul

    Overview

    The Good: Toss It is a challenging game that combines simple goals with the user’s practiced skill; low, low cost of $0.00 (that means FREE, people).

    The Bad: How could a simple time waster be bad?

    The Verdict: If reading a few pages of an e-book aren’t your thing when you’ve got a few minutes to spare, I would highly recommend you check out Toss It.

    Review

    Toss It has taken over my house as the go-to time waster app for Android.  My wife initially downloaded it and then I reluctantly agreed to give it a try. I have to admit I was hooked pretty quickly, or at least as hooked as I get on these types of things.



    Toss It combines skill-building exercise of repetitive motion with the addition of the element of variation.  The concept is very simple, flick a wadded-up ball of paper into a trash can. The element of variation is added with a fan that switches direction and speed, making it much more difficult to determine the direction and force with which to initially flick the ball.  Once the paper ball hits the wind from the fan, it immediately moves in the direction of the moving air.  If you’ve got mad skills, or are lucky, the ball will drop into the trashcan, otherwise it will fall to the floor. The goal is to get as many balls into the can as possible.  Additionally, the more balls make it in the can in a row (creating a “streak”), the more points that are awarded.

    A Youtube clip from the app developer is available here.



    The free version of the app is ad supported and includes four levels of varying degrees of difficulty.  To add even greater difficulty, the user can turn off the numerical description of the wind speed and just use the length of the directional arrow to indicate wind-strength. 



    A list of the top 25 global high scores is available for viewing.  If you are addicted, and good enough, to try to make the list, you should fill out your profile information with a customized username and email address.



    An interesting feature that I’ve never been hard-core enough to use is the challenge feature.  Essentially, if I understand the concept correctly, a user can challenge another user, either directly or by making the challenge available to anyone. The challenger then bets with fake currency, which can be purchased with real currency (hmmm...), that they are more skilled than the challengee (may not be a real word, but you know what I mean).  If the challenger wins, they get half of the challengee’s fake currency.  Anyone who has tried this feature out, please feel free to correct me in the comments as I’m not confident that I’ve got that right, but that’s my best effort at an explanation.

    Toss It Pro, the paid version of the app, is available for $3.99 and removes the adds and adds additional levels. Not that I don’t want to support Android Developers, but I’d start with the free version and see if you dig it as much as my wife and I do.  A link to the paid version is available from within the app, so you won’t have to search very far to make the upgrade.

    If you enjoy Toss It as your time waster of choice, or if you have a better explanation of the challenge feature, please let us know in the comments!

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  • 09Jul

    Noah Kravitz CBS5 Bay Sunday

    Most of the time you can find PhoneDog's own Noah Kravitz talking phones on our YouTube channel, but sometimes he even makes a TV appearance to share his knowledge.  Today Noah appeared on CBS5's Bay Sunday with Sydnie Kohara to discuss the new Motorola DROID X as well as some apps worth checking out: Waze, Soundhound, Movies Now, and Mirror's Edge.  Find out what Noah had to say right here!

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  • 09Jul

    We all know at this point that the Motorola DROID X is scheduled to launch next Thursday July 15th.  What we didn't know (until now) is whether T-Mobile was officially pushing the launch date of the Samsung Vibrant up from the 21st to the 15th.  Sure, there have been plenty of rumors and even some convincing evidence via leaked images that would suggest July 15th would be the launch date, but still it's not confirmed until it's confirmed. 

    Yesterday, AT&T pulled a fast one on us by announcing that the Samsung Captivate would be launching on the 18th, which would be either three days before the original Vibrant launch date of the 21st, or three days after if T-Mobile decided to launch on the 15th.  Well, you know what all this uncertainty does to my blood pressure, so I figured I'd go for it and ask Magenta "What's it going to be?"  I didn't expect to get any sort of firm response, but to my surprise, T-Mobile, via Twitter, has confirmed that "The Samsung Vibrant launch is scheduled for July 15."  So, it's official now, yay!  We can all rest easy knowing that next Thursday you will be able to waltz on in to a T-Mobile store and put your hands on the hottest phone Magenta has to offer, to date.  Now what about those RadioShack pre-orders?

    Via Twitter 

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  • 09Jul


    Overview

    What's Good: Gorgeous screen, front-facing camera, 5.0-megapixel rear-camera, revised design, and stellar battery life.

    What's Bad: Some potential issues with reception and proximity sensor; iOS4 is improved, but is missing a few key features.

    The Verdict: Like any device in its first production run, iPhone 4 has a few issues that I expect to see worked out in the coming weeks.  Otherwise, the device offers some fantastic features and is worthy of a look.

    Introduction

    iPhone 4 1

    600,000 pre-orders.  1.7 million estimated devices sold on day one.  After weeks of excitement post-WWDC, the Apple iPhone 4 has launched and is available to anyone with time, $200-$700 (depending on your upgrade eligibility - or lack thereof), and patience.  As the first substantial revision to the iPhone line since the 3G model, iPhone 4 offers some awesome improvements in addition to the new design - the new Retina Display, a front-facing camera for video calling via Apple's FaceTime, a 5.0-megapixel camera with LED flash, and improved battery life, just to name a few.  Despite that, Apple's iOS4 is missing a few features that we've seen for some time now on competing operating systems.  In 2010, is this the smartphone to have?

    Design & Features

    iPhone 4 2

    Apple ships the iPhone 4 in a revised box with the device, earphones, USB cable, an AC adapter dongle, and instruction manuals.  At first glance, be it from press photos or from a distance, iPhone 4's industrial build and flat back make it look larger than its predecessors.  At 4.5 inches long by 2.31 inches wide by 0.37 inch thick, it's noticeably smaller in the hand, and at 4.8 ounces, it's light enough to fit into a pocket or purse without issue.  The 3.5-inch Retina Display is gorgeous, and gives AMOLED screen technology a run for its money.  Colors are crisp, vibrant, and easy to see in direct sunlight.  I see the improvement the most when it comes to text - even at maximum zoom, there's no distortion.

    iPhone 4 3 and 4

    The left side of the iPhone 4 houses the two volume buttons (they're no longer attached) and sound/silent toggle, while the microSIM card slot can be found on the right side of the device.  The camera and flash are located on the back of the device, while the power button and 3.5mm headphone jack are on the top.  Like iPhones of the past, the charging port is an Apple proprietary port, and can be found on the bottom of the device, beside the speakers.  On looks alone, the iPhone 4 is my favorite device on the market.  I've always been a fan of the industrial design in anything - houses, technology, cars - and the device doesn't disappoint.  The metal edges and glass front and back scream "high quality," and I consistently felt like I was carrying a device that was worth more than $199 on a subsidy. 

    iPhone 4 5

    As you would expect with a device that's essentially surrounded by glass, it's fragile.  Apple claims the glass surrounding the iPhone 4 is strengthened and "30 times harder than plastic," but don't take that for granted - the device is extremely breakable.  Don't believe me?  Check out some of the videos that are circulating around the internet.  People dropping their devices once or twice are experiencing broken glass.  Yes, a case helps, but a few users have reported broken devices despite having the protective enclosure.  I can't help but sit here and think about how clumsy I am.  In two years of ownership, if I was to drop this device once, I could be at risk of needing a replacement.  At the very least, get a case.

    Usability & Performance

    iPhone 4 6

    As you would expect from Apple, exact iPhone 4 specifications aren't known.  Like the iPad, the iPhone 4 offers Apple's custom A4 chip, and the current guess is that it's running somewhere around the 1 GHz mark.  RAM is rumored to be at 512 MB, up from 256 MB on the iPad and iPhone 3GS.  Surprisingly, Apple decided to stick with the 16 GB and 32 GB offerings, instead of jumping to 32 GB and 64 GB.

    Apple's iOS 4 is installed on the device, and offers new features like "multitasking" (which is really fast application switching), iBooks, threaded e-mail inboxes.  It's not the multitasking that you would expect if you're coming from webOS or Android, but you can now run applications like Pandora in the background.  Essentially, apps "freeze" in place until you return.  So if you're filling out something on the web, switch to Pandora, and come back, it should be in the same place that you left it in.

    All in all, it's a nice revision over iOS 3, but I feel as if iOS4 has fallen behind in the mobile OS race since it came to market in 2007.  First, the iPhone is in desperate need of an updated notification system.  Most notifications on the iPhone are delivered via an obtrusive pop-up.  SMS, push notification, missed calls - they're all delivered using the archaic method.  I'd like to see Apple develop a more productive and unobtrusive notification method like that found on Android or webOS.  A simple envelope or phone icon would be a perfect start.  Widgets are another crucial element that Apple has left out of the fold.  Throughout my testing, I found myself missing the convenience of quickly checking the weather without opening an application.

    iPhone 4 7

    The iPhone 4 offers two cameras - a 5.0-megapixel rear-facing one with an LED flash, and a VGA front-facing camera for chatting via FaceTime.  During the WWDC keynote, Steve Jobs made the argument that megapixels weren't everything; rather, increased photons played a role.  For a 5.0-megapixel call phone camera, pictures are fantastic.  Even in low-light situations, the LED flash compensated enough to make the picture look good.  Obviously, it's not going to compare to the high-end digital cameras on the market, but it's one of the best cell phone images I've seen, and rivals the 8.0-megapixel options out there.  The VGA front-facing camera works as you would expect.  The picture isn't amazing by any means, but the quality was surprisingly good when I tested FaceTime in a low-lit room.  Editing options are all but non-existent - you can change the flash settings, change which camera to use, and zoom, but that's about it.  Apple's FaceTime service is easy and fun to use, though the "Wi-Fi only" restriction could be frustrating for those that are always on the go.

    I've tested the iPhone 4 in the Charlotte area, and have had no problems making or receiving calls.  Call quality is far better than previous iPhone models, and my callers have told me that they've had no issues hearing me.  During my testing, I tried to duplicate the left-side reception issue that's plaguing users across the world to no success.  In five different high and low signal areas, it hasn't dropped a single bar yet.  When testing the device in an AT&T fringe area in Charlotte, I never dropped below one bar of service, and was able to hear my caller.  Speakerphone was loud and worked well, and I was able to pair two of my Bluetooth headsets to the device without issue.

    iPhone 4 8

    At two points throughout my testing, I was hit with the proximity sensor issue.  Two days after I purchased the device, I was chatting while laying on the couch.  All of a sudden, the device tried to start FaceTime, switched off of speaker, flashed on and off, and hung up unexpectedly.  Four days later, the phone did something similar while I was sitting in a coffee shop, which also resulted in me losing the call.  It's frustrating, though I'm hoping it'll be addressed in a future update.  If you're like me and frequently balance your device on your shoulder, be warned.

    iPhone 4 9

    Battery life is shockingly fantastic on the iPhone 4.  When I read the early reviews, I dismissed the battery life praise, assuming that it was a new device and people were exaggerating.  With moderate use including calling, text messaging, use of apps, e-mailing, internet use, and listening to music, I have been able to stretch it out over three days before the device required a charge.  In my heavy usage tests (which involved more calls and e-mails), I made it between 26 and 31 hours before the iPhone 4 powered off.  It's a drastic improvement over past iterations of the device, and much better than most smartphones on the market today.  A year ago, I struggled to make it through a day with the 3GS, and now, I'd place the iPhone 4 right behind the BlackBerry 9700 in the battery life department.

    The iPhone 4 supports 3G connectivity (HSPA 7.2 Mbps), and as a result, anything data-related worked well.  The CNN Mobile page loaded in about six seconds, and PhoneDog's page loaded in about 19 seconds.  Data-centric apps like The Weather Channel, Fandango, BBC News, Twitter, CNN, and fring loaded quickly without any lag.

    Conclusion

    iPhone 4 10

    When comparing iPhone 4 to iPhone 3GS, I feel like I'm working with a whole new device.  Revised OS (though 3GS users can get iOS4 too), better screen, front-facing camera, improved rear-facing camera, significantly better battery life.  If you're an iPhone fan or a user that's looking for a capable smartphone, iPhone 4 is certainly worth considering.

    That being said, iPhone 4 isn't without faults, both on the hardware and software side.  I can attribute most of the hardware issues to the first production run (and if we're holding everyone accountable here, most high-profile devices have issues when they launch), but iOS4's lack of widgets and a good notification system do concern me.  Is it going to affect them in the short-term?  Obviously not, as 1.7 million estimated devices were sold on launch day.  But as the Android platform grows and customers become used to utilizing widgets and a more intuitive notifications system, persuading customers to switch could become harder as time goes on.

    iPhone 4 11

    The biggest Achilles' heel on the Android side has been the pace of innovation.  Having worked in wireless for years, I'm used to the relatively quick pathway to obsolescence that mobile phones have, but it's exponentially faster with Android.  In the span of a few months, we've seen the HTC DROID Incredible, EVO 4G, Aria, Motorola DROID X, Samsung Vibrant, Fascinate, Captivate, Epic 4G, and Intercept.  While Android growth is impressive in every sense of the word, you're buying an Android device and watching it become obsolete (or at the very least, replaced by something newer) in 8-10 weeks.  Even with the realization that built-in obsolescence is hitting cell phones faster and faster, it still shocks me.

    Apple is in a unique position because they're directly responsible for the lifecycle of the device and its software.  When I purchase an iPhone, Apple's history tells me that I have a year before the device becomes obsolete.  What's more, given Apple's short tenure in the mobile business, there's only four devices - one of which has been thrown into true obsolescence (original iPhone).  Say what you will about Apple, but they've done a decent job of supporting their older handsets.

    From a design perspective, iPhone 4 is absolutely beautiful, and from a smartphone perspective, it's still at the top of my list.  But looking at the smartphone market in 2010, innovation has opened the gates to several worthy alternatives - Android, iPhone, and webOS, just to name a few.  Be sure to spend some time in store with each before you make a final decision.

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  • 09Jul

    Movistar iPhone 4

    After Apple's initial launch of the iPhone 4 in the United States, United Kingdom, France, Germany, and Japan last month, the next batch of 18 countries set to receive the iPhone 4 were told to expect a release "by the end of July."  Spanish carrier Movistar may have just spilled the beans, however, with a recent tweet about the new iPhone.  The Movistar rep said that the carrier should be launching the iPhone 4 on July 28th, which makes sense as long as there are no supply issues or other problems.  However, the rep also mentioned that there is "no guarantee" with this date.

    Considering July 28th is only a few days away from the end of July, I hope that Apple will launch the iPhone 4 around that date.  If not, they'll have to face some angry customers.  An iPhone 4 order placed with Apple today will take up to three weeks to deliver, so they had better have plenty of stock ready for the international demand.  We've seen huge lines for previous international iPhone launches, and I'm sure the iPhone 4 won't be any different. 

    Via MacRumors, Actualidad iPhone

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  • 09Jul

    Update: We just found out, thanks to Droid-Life, that exactly 170 DROID Xs were shipped early, and that Verizon is trying to get the owners not to activate their phones until the 15th because of some of the new features that will not yet be active.  We'll bring you more as we get it. 

    Over the last few days we've seen that a few lucky souls have received their pre-ordered Motorola DROID X devices a few days early (the device will be officially available next Thursday).  And while many of us are extremely jealous, we're also just plain curious to see how these people managed to get their phones before the rest of us.  Today, according to Droid-Life, the answer may be upon us.  One of their readers received a correspondence from Verizon that basically stated the obvious - that the customers received their devices early due to a system error which has since been fixed.  The email goes on to say that "these devices cannot be activated until the phone is officially released on the 15th."  Interestingly, though, according to Droid-Life, those who did receive their phones early have been using them ever since.  In any case, at least we can lay this one to rest for now.  I'm sorry you didn't get your DROID X early son, just be a little patient, alright.

    Via Droid-Life

     

    Dear XXX,

    I appreciate your interest in placing an order for the soon-to-be-released Motorola DROID X. My name is Roy and in review of my resources, I have confirmed that orders for the DROID X cannot be processed until July 15, 2010. At the present time, we do not offer the ability to pre-order this device.

    I have also confirmed the reports that you have referenced about customers receiving these devices prior to the 15th. This was unfortunately due to a system error, allowing very few customers to receive this device prior to July 15; however, these devices cannot be activated until the phone is officially released on the 15th. I truly apologize for any concerns this may have caused.

    Thank you again for your email regarding the release of the Motorola DROID X. I hope you continue to find the “Contact Us” section of verizonwireless.com a helpful option to resolve any issue you may experience the first time you email us. We appreciate your business and thank you for being a valued Verizon Wireless customer.

    Sincerely,

    Roy

    Verizon Wireless

    Customer Service

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  • 09Jul

    Exactly nine days from now the Samsung Captivate, AT&T's Galaxy S variant, will be lining the shelves of AT&T retail stores nationwide.  And unless T-Mobile gets their official act together and announces that the Vibrant launch has been pushed up from the 21st to the 15th of July, AT&T will have successfully been the first to launch a Samsung Galaxy S branded device in the US.  We've seen them all handled at the Galaxy S event in NYC, and at this point there's not much we don't know about the devices, save what the packaging looks like.  Fortunately, an Engadget tipster sent them a picture of the AT&T retail box which is displayed above.  It looks like pretty standard AT&T packaging with a picture of a mighty fine looking device on the front.  Anyone planning to grab one of these next week?

    Via Engadget

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  • 09Jul

    Samsung Captivate screenshot

    In a move similar to the Epic 4G, Samsung has gone ahead and released promo videos for both their Captivate and Fascinate devices, headed for AT&T and Verizon, respectively.  We already know the pricing and release date of the Captivate ($199.99 on July 18th), but Verizon has been quiet when it comes to the Fascinate.  The videos are somewhat generic and they doesn't show a real-life hands-on experience. Still, when it comes to hot devices like the Captivate and Fascinate, I'll take whatever I can get.

    Considering that the Samsung Captivate is basically the first high-end Android smartphone on AT&T, the impending release of the device is huge for Android lovers who prefer AT&T and their network.  Hopefully this is the beginning of a trend considering AT&T is basically the last carrier without any sort of flagship Android device.  Verizon, on the other hand, has been the new home for lovers of Google's little green robot, and the Fascinate is just another hot device in Verizon's Android stable.  Considering the internals of the two devices are the same, it comes down to network and pure aesthetics when choosing.  So, who ya got?

    {Widget type="youtube" id="WR1K4BByTg8"}

    {Widget type="youtube" id="Ku-9g7BOdHQ"}

    Via Boy Genius Report

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  • 09Jul

    Well here's something you don't see everyday, a celebrity unboxing!  Yeah, we've seen plenty of commercials with celebrities, like Luke Wilson on AT&T and several NBA players representing T-Mobile, but I have yet to see a celebrity actually do an unboxing video.  In the video you get to watch Tennis star Maria Sharapova unboxing the Sony Ericsson Xperia X10 mini pro and laying out the accessories that come with it for all to see.  The X10 mini pro, as Sharapova said, looks just like the X10 mini but with a sliding QWERTY keyboard.  It's also got a 600 MHz processor, 5MP camera with flash, and up to 16GB microSD expandable memory.  It's not the flashiest phone to hit the streets, but hey, it's a celebrity unboxing, can you really complain?

    Via Androinica

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  • 09Jul

    It was only a matter of time until Apple’s iPod Touch was going to get a makeover in light of the iPhone 4’s release, but we didn’t expect we’d find out about it this way!

    Major UK iPod retailer, John Lewis have spilled the beans on the upcoming device at their Christmas showcase in London – and yes, you guessed it, Apple haven’t officially announced it yet! While the specs haven’t been confirmed, senior figures from the company said they were based on “noises” heard from suppliers. The new iPod Touch is expected to sport:

    • A 5MP camera with flash
    • HD video recording
    • Gyroscope
    • Facetime

    However, there was no mention of an upgraded screen. Essentially, it sounds like it’s going to be an iPhone 4 just without the phone! Considering John Lewis’ position within the retail market, we reckon this is pretty legitimate stuff but they’re not fuelling Apple’s rumours fire alone as photos of what could be the new iPod Touch have just appeared online too:

    Either way, with Apple traditionally announcing new iPod’s in September, we think they’ll be keeping tight-lipped until then. John Lewis, on the other hand, might be hearing from them sooner…

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